joeyverse//com

online home of j.m. lee

My name is Joe. I like writing, drawing, whiskey, and Pokémon. When I grow up, I want to be a '69 Corvette.

J.M. (Joseph) Lee is an author, illustrator, and writing mentor with a background in linguistics and film. He writes cross-genre action adventure and draws faces with really dramatic eyebrows. On the side, he enjoys dabbling in experimental short fiction and drinking a lot of coffee. He is represented by Erzsi Deak/Hen&ink Literary Studio.

All the magic happens in Minneapolis, Minnesota.

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Let’s play “Derelict Heaven or Fullmetal Alchemist”

  • Magic hinges on geometric circles
  • Lots of ponytails
  • Only magic Asian in military a manipulative bastard stages a coup 
  • Main character magic powers, supposed to obey the military but doesn’t
  • Race of persecuted tan-skinned, white-haired, red-eyed people
  • Finale involves big magic circle and five human sacrifices
  • Finale resolution involves superimposing different magic circles on top of each other
  • Giant poRTal Earth??? random??? Not canon?????
  • Lesbian dragon falls in love with a pirate

best game

OT: Lightweight responsive squares

Okay, I don’t generally mix work and pleasure, but I needed to document this somewhere for whoever might need it later. I’m sure others have already discovered this, but it just struck me last week when I was making a responsive grid style layout.

Ever get really pissed off that there’s no built-in, CSS2 compliant, cross-browser, CSS-only way to make responsive squares? Me too. Here’s a quick way to get pretty 1:1 responsive tiles for all your grid-y needs.

  1. We’re calling the responsive container “.container” for these purposes. We want it to be a square that is 20% width of its parent
  2. Make a 2px x 2px transparent square (PNG or GIF)
  3. Insert it using <img> in your tile div and give it a class. Let’s call it .square for this example

Use:

.container {
width: 20%; /* Or whatever % you want for responsive reasons */
height: auto;
}

.square {
width: 100%;
height: auto;
pointer-events: none;
}

And:

<div class="container">
<img src="square.png" class="square">
</div>

Basically you’re using the square to control the height at a 1:1 (or whatever, really) ratio based on its width, which is controlled by the container’s responsive width.

Enjoy, squares.

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